Item Durability

Item Durability
Durability is an attribute on equipable items, that determines how close that specific item is to breaking. Whenever an item reaches 0 in durability, it breaks. If the player has room for it in his/hers inventory it will automatically be put in the inventory of the player. If not, the player will start taking increased damage (100%), while wearing broken armor.

Default durability
Each tier has a default fixed durability.

Tier default durability:

 * Poor items have a default durability of 40.
 * Common items have a default durability of 45.
 * Uncommon items have a default durability of 50.
 * Rare items have a default durability of 55.
 * Epic items have a default durability of 60.
 * Exotic items have a default durability of 65.
 * Legendary items have a default durability of 70.
 * Artifact items have a default durability of 75.

Repairing Items
All items that can decrease in durability, can also be repaired. The repair cost is determined by the min. durability compared to the original/max durability. Therefore, an item with the min. the durability of 2 will be more expensive to repair than one with the durability of 30.

Just like the repair cost, the worth or the "sell price" of an item will greatly decrease along with durability. This is not shown on the item however, a broken item will not be worth nearly as much as a fully repaired item. Though, often it is not smart to repair an item before selling it since this will be in the long run, cost more.

Items can be repaired at blacksmiths or by using Repair Shards.

Durability Loss
Whenever the player takes damage, there is a chance that the item will decrease in durability. The chance is based on the tier of the item.

Item durability decrease chance:

 * Poor items have 40% chance do decrease in durability upon taking damage.
 * Common items have 35% chance do decrease in durability upon taking damage.
 * Uncommon items have 30% chance do decrease in durability upon taking damage.
 * Rare items have 25% chance do decrease in durability upon taking damage.
 * Epic items have 20% chance do decrease in durability upon taking damage.
 * Exotic items have 15% chance do decrease in durability upon taking damage.
 * Legendary items have 10% chance do decrease in durability upon taking damage.
 * Artifact items have 5% chance do decrease in durability upon taking damage.